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eBooks de Programación

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  • Advanced Technologies for the Rehabilitation of Gait and Balance Disorders

    Series series Engineering (R0)
    The book provides readers with a comprehensive overview of the state of the art in the field of gait and balance rehabilitation. It describes technologies and devices together with the requirements and factors to be considered during their application in clinical settings. The book covers physiological and pathophysiological basis of locomotion and posture control, describes integrated approaches ... Leer más

    $170.99 USD

  • MATLAB Numerical Calculations

    de Cesar Lopez ...
    Series series Professional and Applied Computing (R0)
    MATLAB is a high-level language and environment for numerical computation, visualization, and programming. Using MATLAB, you can analyze data, develop algorithms, and create models and applications. The language, tools, and built-in math functions enable you to explore multiple approaches and reach a solution faster than with spreadsheets or traditional programming languages, such as C/C++ or Java ... Leer más

    $53.99 USD

  • Virtual Space

    Spatiality in Virtual Inhabited 3D Worlds

    Containing the edited research papers resulting from an ambitious, cross-disciplinary research project, this volume examines the spatiality of virtual inhabited 3D worlds - virtual reality and cyberspace. (Three other volumes look at Interaction, Staging and Methodology.) It is about the communication spaces emerging at the Internet and supported by special 3D interfaces. It is also about the ... Leer más

    $143.99 USD

  • NUnit Pocket Reference

    Up and Running with NUnit

    de Bill Hamilton ...
    Few .NET developers have the luxury of unlimited code testing once their application is complete, and rushing through the testing process is both problematic and stressful. The open source NUnit framework provides an excellent and efficient way to test and improve .NET code as it's written, saving hundreds of QA hours and headaches.NUnit is one of the most mature and widely-used .NET open source ... Leer más

    $7.99 USD

  • Collaborative Software Engineering

    Series series Computer Science (R0)
    Collaboration among individuals – from users to developers – is central to modern software engineering. It takes many forms: joint activity to solve common problems, negotiation to resolve conflicts, creation of shared definitions, and both social and technical perspectives impacting all software development activity. The difficulties of collaboration are also well documented. The grand challenge ... Leer más

    $89.99 USD

  • Inclusive Human Machine Interaction for India

    A Case Study of Developing Inclusive Applications for the Indian Population

    Series series Computer Science (R0)
    Rapid advancement of interactive technologies during the past two decades has made access to information easier though at the expense of a clear digital divide. There is a generation who grew up with these technologies and another generation who find many modern electronic systems counter intuitive and have no use for them in their daily life. This digital divide becomes more prominent in ... Leer más

    $49.99 USD

  • Interactivity, Collaboration, and Authoring in Social Media

    Series series Computer Science (R0)
    This book includes a short history of interactive narrative and an account of a small group collaboratively authored social media narrative: Romeo and Juliet on Facebook: After Love Comes Destruction.At the forefront of narrative innovation are social media channels – speculative spaces for creating and experiencing stories that are interactive and collaborative. Media, however, is only the access ... Leer más

    $49.99 USD

  • Usability und UX kompakt

    Produkte für Menschen

    Series series Computer Science and Engineering (German Language)
    Usability und User Experience (UX) spielen überall dort eine Rolle, wo Benutzer mit technischen Systemen zu tun haben. Welche Faktoren bestimmen, ob wir mit einem Produkt sehr einfach, nur schwer oder gar nicht zum Ziel kommen? Welche Möglichkeiten bieten sich, diese Faktoren in der Entwicklung systematisch in den Griff zu bekommen und ein positives Nutzungserlebnis zu erzeugen? Dieses Buch ... Leer más

    $14.99 USD

  • Worldwide Language Service Infrastructure

    Second International Workshop, WLSI 2015, Kyoto, Japan, January 22-23, 2015. Revised Selected Papers

    Edición de Yohei Murakami, Donghui Lin ...
    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post-workshop proceedings of the Second International Workshop on Worldwide Language Service Infrastructure, WLSI 2015, held in Kyoto, Japan, in January 2015.The 4 full papers included in this volume and presented together with 2 short papers and 8 invited papers, were carefully reviewed and selected from 7 submissions. The papers are categorized into four parts: ... Leer más

    $49.99 USD

  • Handbook of Research on Gamification Dynamics and User Experience Design

    In today’s digital society, organizations must utilize technology in order to engage their audiences. Innovative game-like experiences are an increasingly popular way for businesses to interact with their customers; however, correctly implementing this technology can be a difficult task. To ensure businesses have the appropriate information available to successfully utilize gamification in their ... Leer más

    $323.99 USD

  • Enterprise Systems and Technological Convergence

    Research and Practice

    Edición de Sam Goundar ...
    Series series Emerging Information Technologies: Applications, Innovations, and Research
    Enterprise Systems have been used for many years to integrate technology with the management of an organization but rapid technological disruptions are now creating new challenges and opportunities that require urgent consideration. This book reappraises the implementation and management of Enterprise Systems in the digital age and investigates the vital link between business processes, ... Leer más

    $54.99 USD

  • Advances in Computer Games

    19th International Conference, ACG 2025, Virtual Event, October 21–23, 2025, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the refereed post proceedings of the 19th International Conference on Advances in Computer Games, ACG 2025, held online, during October 21–23, 2025*.*The 17 full papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Game Solvers, Engagement and Fairness, Large Language Models, Learning and ... Leer más

    $49.99 USD

  • Edge Artificial Intelligence

    Algorithms, Applications, Challenges and Ethical Issues

    Edge Artificial Intelligence: Algorithms, Applications, Challenges and Ethical Issues introduces the essentials of Edge AI and machine learning. It delves into the architecture, algorithms, and applications of Edge AI, offering insights into regulation and governance. Real-world case studies and practical examples are included, providing readers with the knowledge and tools to harness the ... Leer más

    $161.99 USD

  • The UX Book

    Agile UX Design for a Quality User Experience

    The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer's creative ... Leer más

    $71.99 USD

  • Universal Access in Human-Computer Interaction. Theory, Methods and Tools

    13th International Conference, UAHCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    This two-volume set constitutes the proceedings of the 13th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019.The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected ... Leer más

    $80.99 USD

  • Human Factors in Augmented Reality Environments

    Series series Computer Science (R0)
    Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies.Human Factors in Augmented Reality ... Leer más

    $89.99 USD

  • Software Technologies

    8th International Joint Conference, ICSOFT 2013, Reykjavik, Iceland, July 29-31, 2013, Revised Selected Papers

    Series series Springer Nature Proceedings Computer Science
    This book constitutes the thoroughly refereed proceedings of the 8th International Joint Conference on Software Technologies, ICSOFT 2013, held in Reykjavik, Iceland, in July 2013. The 19 revised full papers presented were carefully reviewed and selected from 121 paper submissions. The papers focus on the following research topics and applications: new software paradigm trends and mainstream ... Leer más

    $49.99 USD

  • Robust Emotion Recognition using Spectral and Prosodic Features

    Series series Engineering (R0)
    In this brief, the authors discuss recently explored spectral (sub-segmental and pitch synchronous) and prosodic (global and local features at word and syllable levels in different parts of the utterance) features for discerning emotions in a robust manner. The authors also delve into the complementary evidences obtained from excitation source, vocal tract system and prosodic features for the ... Leer más

    $49.99 USD

  • How to Set Up Information Systems

    A Non-specialist's Guide to the Multiview Approach

    This introductory user's guide to systems analysis and systems design focuses on building sustainable information systems to meet tomorrow's needs. It shows how practitioners can apply multiple participatory perspectives in development, so as to avoid future problems. As a practical guide, it is presented to be readily comprehensible and is organized to enable users to concentrate on their goals ... Leer más

    $103.99 USD

  • Handbuch Robotik

    Programmieren und Einsatz intelligenter Roboter

    de Matthias Haun ...
    Series series Computer Science and Engineering (German Language)
    Ziele des Buches ist es, den Roboter als lernendes System aufzufassen, es als wissensbasiertes Modellsystem zu konzeptionalisieren und dieses System durch intelligente, rechnerbasierte Technologien in funktionaler Hinsicht zu implementieren. Das Ziel eines Ansatzes liegt in der Steigerung des systemischen Intelligenzquotienten (sIQ). Erreichbar wird dieses Ziel durch eine Modellierung auf Basis ... Leer más

    $125.99 USD

  • Human Aspects of IT for the Aged Population. Design for Everyday Life

    First International Conference, ITAP 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015. Proceedings, Part II

    Edición de Jia Zhou, Gavriel Salvendy ...
    Series Libro 2 - Springer Nature Proceedings Computer Science
    The two LNCS volume set 9193-9194 constitutes the refereed proceedings of the First International Conference on Human Aspects of IT for the Aged Population, ITAP 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, held in Los Angeles, CA, USA, in August 2015, jointly with 15 other thematically conferences. The total of 1462 papers and 246 posters ... Leer más

    $49.99 USD

  • Transactions on Edutainment XI

    Series series Springer Nature Proceedings Computer Science
    This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects ... Leer más

    $49.99 USD

  • Dynamic Data-Driven Simulation

    Real-Time Data for Dynamic System Analysis and Prediction

    de Xiaolin Hu ...
    This comprehensive book systematically introduces Dynamic Data Driven Simulation (DDDS) as a new simulation paradigm that makes real-time data and simulation model work together to enable simulation-based prediction/analysis.The text is significantly dedicated to introducing data assimilation as an enabling technique for DDDS. While data assimilation has been studied in other science fields (e.g., ... Leer más

    $77.99 USD