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  • NOW Classrooms Leader's Guide

    Enhancing Teaching and Learning Through Technology (A School Improvement Plan for the 21st Century)

    Part of the NOW Classrooms series.With a clear vision for action, school and district leaders can establish a creative, collaborative school climate that equips students with the 21st century skills necessary to thrive in the connected world. Part of the NOW Classrooms series, this guidebook outlines a flexible framework that school leaders can use to drive instructional innovation and create an ... Leer más

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  • AQA A level Computer Science

    de Bob Reeves ...
    Exam Board: AQALevel: AS/A-levelSubject: Computer ScienceFirst Teaching: September 2015First Exam: June 2016This title has been approved by AQA for use with the AS and A-level AQA Computer Science specifications.AQA A-level Computer Science gives students the chance to think creatively and progress through the AQA AS and A-level Computer Science ... ... Leer más

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  • Digital LED Thermometer with Microcontroller AVR ATtiny13

    Each book of this series covers a microcontroller project. Hardware (electronics circuitry) and software (microcontroller program) are described in detail. Following the author's ideas, you will build a useful device, have fun and learn a lot.Topic of this volume is constructing a digital Celsius/Fahrenheit thermometer from only a few, inexpensive parts which are readily available. The device ... Leer más

    $2.99 USD o gratis con Kobo Plus

  • Games-To-Teach or Games-To-Learn

    Unlocking the Power of Digital Game-Based Learning Through Performance

    de Yam San Chee ...
    Series series Engineering (R0)
    The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of ... Leer más

    $89.99 USD

  • Learning in Real and Virtual Worlds

    Commercial Video Games as Educational Tools

    de P. Lacasa ...
    Series series Education (R0)
    Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills. ... Leer más

    $49.99 USD

  • Learning Technologies and the Body

    Integration and Implementation In Formal and Informal Learning Environments

    Edición de Victor R. Lee ...
    Series series Routledge Research in Education
    This volumeexplores how technology-supported learning environments can incorporate physical activity and interactive experiences in formal education. It presents cutting-edge research and design work on a new generation of "body-centric" technologies such as wearable body sensors, GPS tracking devices, interactive display surfaces, video game controller devices, and humanlike avatars. Contributors ... Leer más

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  • Serious Games

    Mechanisms and Effects

    Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "Serious games" is defined herein as any form of interactive computer-based game software for one or multiple players to be used on any platform and that has been developed to provide more than entertainment to players. With this volume, the ... Leer más

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  • The Challenge of Reframing Engineering Education

    de Dennis Sale ...
    Series series Engineering (R0)
    The Challenge of Reframing Engineering Education is the first book to document the experience of implementing the CDIO Engineering Educational Framework in a large educational institution in the Asian context. It focuses on how to successfully implement and manage the key stages, activities and inevitable challenges that have to be negotiated in any large scale curriculum innovation. Its main ... Leer más

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  • Computer Science and Educational Software Design

    A Resource for Multidisciplinary Work in Technology Enhanced Learning

    Series series Computer Science (R0)
    Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered ... Leer más

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  • Quality Education @ a Distance

    IFIP TC3 / WG3.6 Working Conference on Quality Education @ a Distance February 3–6, 2003, Geelong, Australia

    Edición de G. Davies, Elizabeth Stacey ...
    Series series Computer Science (R0)
    This book considers several aspects of providing quality education at a distance:-Quality of systems that support online learning, quality support infrastructure, quality of technical access and support, materials distribution; issues in each of these areas are considered.-Quality of teaching and learning experiences, including a range of institutional projects using online technologies and issues ... Leer más

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  • Teaching with the Screen

    Pedagogy, Agency, and Media Culture

    de Dan Leopard ...
    Teaching with the Screen explores the forms that pedagogy takes as teachers and students engage with the screens of popular culture. By necessity, these forms of instruction challenge traditional notions of what constitutes education. Spotlighting the visual, spatial, and relational aspects of media-based pedagogy using a broad range of critical methodologies–textual analysis, interviews, and ... Leer más

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  • Network Science, A Decade Later

    The Internet and Classroom Learning

    Network Science, A Decade Later--the result of NSF-funded research that looked at the experiences of a set of science projects which use the Internet--offers an understanding of how the Internet can be used effectively by science teachers and students to support inquiry-based teaching and learning. The book emphasizes theoretical and critical perspectives and is intended to raise questions about ... Leer más

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