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  • The Cool Stuff in Premiere Pro

    Learn advanced editing techniques to dramatically speed up your workflow

    Series series Professional and Applied Computing (R0)
    Gain in-depth knowledge of Premiere Pro, and learn how the software “thinks.” You'll acquire new skills that will help you choose the best workflow for your project, and simplify and accelerate your video editing process.Learn how you can edit a lot faster with smarter workflows that automate several steps in the editing process. You'll also see how custom settings, presets, keyboard shortcuts and ... Leer más

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  • Blender Compositing and Post Processing

    This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists ... Leer más

    $20.99 USD o gratis con Kobo Plus

  • Digital Painting Techniques

    Using Corel Painter 2016

    Series series Professional and Applied Computing (R0)
    Learn the foundational concepts of vector graphics and raster imaging, including what new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important. Digital Painting Techniques covers concepts central to digital painting using the ... Leer más

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  • Learn RPGs in GameMaker: Studio

    Build and Design Role Playing Games

    de Ben Tyers ...
    Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform ... Leer más

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  • Wireless Multimedia Sensor Networks on Reconfigurable Hardware

    Information Reduction Techniques

    Series series Computer Science (R0)
    Traditional wireless sensor networks (WSNs) capture scalar data such as temperature, vibration, pressure, or humidity. Motivated by the success of WSNs and also with the emergence of new technology in the form of low-cost image sensors, researchers have proposed combining image and audio sensors with WSNs to form wireless multimedia sensor networks (WMSNs). This introduces practical and research ... Leer más

    $49.99 USD

  • Serious Games and Edutainment Applications

    Volume II

    Edición de Andreas Oikonomou, Minhua Ma ...
    With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments ... Leer más

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  • MultiMedia Modeling

    24th International Conference, MMM 2018, Bangkok, Thailand, February 5-7, 2018, Proceedings, Part I

    Series Libro 1 - Springer Nature Proceedings Computer Science
    The two-volume set LNCS 10704 and 10705 constitutes the thoroughly refereed proceedings of the 24th International Conference on Multimedia Modeling, MMM 2018, held in Bangkok, Thailand, in February 2018.Of the 185 full papers submitted, 46 were selected for oral presentation and 28 for poster presentation; in addition, 5 papers were accepted for Multimedia Analytics: Perspectives, Techniques, and ... Leer más

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  • Beginning Photo Retouching and Restoration Using GIMP

    de Phillip Whitt ...
    Series series Professional and Applied Computing (R0)
    Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor. You'll learn how to do everything from making dull images "pop" to resurrecting badly damaged photographs deemed beyond any hope of rescue. There's no need to shell out good money month after month for the "big name" software package. GIMP 2.8 is a world ... Leer más

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  • Multimedia Processing, Communication and Computing Applications

    Proceedings of the First International Conference, ICMCCA, 13-15 December 2012

    Series series Springer Nature Proceedings excluding Computer Science
    ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as ‘Multimedia Processing and its Applications’. Multimedia processing has been an active research area contributing in many frontiers of today’s science and technology. This book presents peer-reviewed quality papers on multimedia ... Leer más

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  • Explorations in Art and Technology

    Series series Computer Science (R0)
    Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship between artist and technologist through studies of innovative projects that push the boundaries of digital art. The research sheds new light on the nature of interaction between people and computers and provides insight into ... Leer más

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  • Disney Stories

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    Series series Computer Science (R0)
    Disney Stories: Getting to Digital explores how Disney, the man and the company, used technological innovation to create characters and stories that engage audiences in many different media, in particular in Video Games and on the Internet.Drawing on Disney films from the twenties and thirties, as well as the writings of historians, screenwriters and producers, Disney Stories: Getting to Digital ... Leer más

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  • Digital Media: The Future

    Edición de John Vince, Rae Earnshaw ...
    Series series Social Sciences (R0)
    This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. ... Leer más

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