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kay seo

Showing 1 - 12 of 12 results for “kay seo
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  • Using Social Media Effectively in the Classroom

    Blogs, Wikis, Twitter, and More

    by Kay Seo ...
    The rapid expansion of blogs, Twitter, wikis, and virtual worlds has dramatically transformed the landscape of education. Through highly accessible networks, these new media can integrate students into a learning community by enabling them to create, customize, and share content online. Using Social Media Effectively in the Classroom shows educators how to:utilize social media to best support ... Read more

    $68.99 USD

  • Learning Technologies and User Interaction

    Diversifying Implementation in Curriculum, Instruction, and Professional Development

    Edited by Kay K. Seo, Scott Gibbons ...
    Learning Technologies and User Interaction explores the complex interplay between educational technologies and those who rely on them to construct knowledge and develop skills. As learning and training continue to move onto digital platforms, tools such as artificial intelligence, predictive analytics, video games, virtual reality, and more hold considerable potential to foster advanced forms of ... Read more

    $57.99 USD

  • Designing Problem-Driven Instruction with Online Social Media

    Designing Problem-Driven Instruction with Online Social Media has the capacity to transform an educator’s teaching style by presenting innovative ways to empower problem-based instruction with online social media. Knowing that not all instructors are comfortable in this area, this book provides clear, systematic design approaches for instructors who may be hesitant to explore unchartered waters ... Read more

    $44.29 USD

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  • Games User Research

    Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in games, working with all aspects of a game from the mechanics and interface, visuals and art, interaction and progression, making sure every element works in concert and supports the game UX. This means that Games User Research is essential and ... Read more

    $44.99 USD

  • An Exploration of the Influence of Cultural Predisposition on the Situational Leadership Model

    Understanding the importance of cultural predisposition could create a firmer foundation for the application of situational leadership on a global basis. European, Asian, Latin American, Middle-Eastern (Arab) and African leadership models are often different from that of the United States, though they share some common foundational principles. Within the context of globalization and the current ... Read more

    $8.69 USD

  • Cyberpsychology and New Media

    A thematic reader

    Edited by Andrew Power, Grainne Kirwan ...
    Cyberpsychology is the study of human interactions with the internet, mobile computing and telephony, games consoles, virtual reality, artificial intelligence, and other contemporary electronic technologies. The field has grown substantially over the past few years and this book surveys how researchers are tackling the impact of new technology on human behaviour and how people interact with this ... Read more

    $65.99 USD

  • The Psychology of Digital Media at Work

    Edited by Daantje Derks, Arnold Bakker ...
    Series series Current Issues in Work and Organizational Psychology
    In many professions daily work life has become unthinkable without the use of a computer with access to the Internet. As technological innovations progress rapidly and new applications of interactional media are invented, organizational behaviour continues to change.The central theme of this book is how new media affect organizational behavior and employee well-being. A variety of topics are ... Read more

    $67.99 USD

  • Proposals for Research

    Gerry Stahl's eLibrary, #17

    by Gerry Stahl ...
    Series Book 17 - Gerry Stahl's eLibrary
    This volume presents the narrative sections from grant proposals by Gerry Stahl to NSF and other funding sources. Included are proposals that won grants that supported his research at the University of Colorado and Drexel University. They propose multi-year research projects in computer-supported collaborative learning and related domains. Even those that were not funded provide visionary ideas. ... Read more

    Free

  • Educating Learning Technology Designers

    Guiding and Inspiring Creators of Innovative Educational Tools

    What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples.This cutting-edge guide:synthesizes learning, instructional design, and educational technology ... Read more

    $76.99 USD

  • Cybercognition

    Brain, behaviour and the digital world

    Technology is developing rapidly. It is an essential part of how we live our daily lives – in a mental and physical sense, and in professional and personal environments.Cybercognition explores the ideas of technology addiction, brain training and much more, and will provide students with a guide to understanding concepts related to the online world.It answers important questions:What is the impact ... Read more

    $70.19 USD

  • Game-Based Teaching and Simulation in Nursing and Health Care

    "This innovative text provides practical strategies for developing, integrating, and evaluating new and emerging technology, specifically game-based learning methods, useful in nursing and clinical health sciences education. The text draws upon existing models of experiential learning such as Benner's thinking-in-action and novice-to-expert frameworks, and introduces current theories supporting ... Read more

    $72.89 USD

  • Learning in Virtual Worlds

    Research and Applications

    Series series Issues in Distance Education
    Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student ... Read more

    $28.79 USD