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  • Unity 2018 Artificial Intelligence Cookbook

    Over 90 recipes to build and customize AI entities for your games with Unity

    Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A\*, DFS, and UCB1Key FeaturesExplore different algorithms for creating decision-making agents that go beyond simple behaviors and movementDiscover the latest features of the NavMesh API for scripting intelligent behaviour in your game charactersCreate games that are ... Read more

    $37.99 USD or Free with Kobo Plus

  • Unity 5.x Game AI Programming Cookbook

    Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques

    Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniquesKey Features\[\*\]Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques\[\*\] Discover how AI can be applied to a wide range of games to make them more interactive.\[\*\]Instigate vision and hearing abilities in your agent through collider ... Read more

    $37.99 USD or Free with Kobo Plus

  • Emerging Technologies in Applied Engineering and Education

    Selected Papers from the 2nd International Conference on Emerging Technologies and Educational Innovation (ICETEI 2025)

    Series series Springer Nature Proceedings excluding Computer Science
    This book constitutes the refereed proceedings of the 2nd International Conference on Emerging Technologies and Educational Innovation (ICETEI 2025), organized by the Red de Educación con Tecnologías Emergentes (EDUTEM) and held virtually on November 13–14, 2025.The selected papers reflect both theoretical advances and applied research across four main thematic areas: digital technologies and ... Read more

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    Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order ... Read more

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  • Teaching and Learning in STEM With Computation, Modeling, and Simulation Practices

    A Guide for Practitioners and Researchers

    Computation, modeling, and simulation practices are commonplace in the STEM workplace, yet formal training embedded in disciplinary practices is not as standard in the undergraduate classroom. Teaching and Learning in STEM With Computation, Modeling, and Simulation Practices: A Guide for Practitioners and Researchers gives instructors a handbook to ensure their curriculum bridges the gap between ... Read more

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  • Design Thinking

    Creativity, Collaboration and Culture

    Series series Mechanical Engineering (R0)
    This book presents new ways of facilitating design thinking, through the combination of cognitive design strategies and information technologies. It provides readers with an in-depth understanding of the traditional and digital design processes and activities that are employed in architecture, computational design, communication design and graphic design. In response to evolving design practices, ... Read more

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  • Getting Started with the Internet of Things

    Connecting Sensors and Microcontrollers to the Cloud

    by Cuno Pfister ...
    What is the Internet of Things? It's billions of embedded computers, sensors, and actuators all connected online. If you have basic programming skills, you can use these powerful little devices to create a variety of useful systems—such as a device that waters plants when the soil becomes dry. This hands-on guide shows you how to start building your own fun and fascinating projects.Learn to ... Read more

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  • Artificial Intelligence in Education Technologies: New Development and Innovative Practices

    Proceedings of 2022 3rd International Conference on Artificial Intelligence in Education Technology

    Series series Springer Nature Proceedings excluding Computer Science
    This edited book is a collection of selected research papers presented at the 2022 3rd International Conference on Artificial Intelligence in Education Technology (AIET 2022), held in Wuhan, China, on July 1–3, 2022. AIET establishes a platform for AI in education researchers to present research, exchange innovative ideas, propose new models, as well as demonstrate advanced methodologies and novel ... Read more

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  • Learning Processing

    A Beginner's Guide to Programming Images, Animation, and Interaction

    Series series The Morgan Kaufmann Series in Computer Graphics
    The free, open-source Processing programming language environment was created at MIT for people who want to develop images, animation, and sound. Based on the ubiquitous Java, it provides an alternative to daunting languages and expensive proprietary software. This book gives graphic designers, artists and illustrators of all stripes a jump start to working with processing by providing detailed ... Read more

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  • Architectures for Agentic AI

    Integrating Multi-Agent Systems, Reinforcement Learning, and LLMs for Autonomous Decision-Making

    Series series Artificial Intelligence (R0)
    This book explores the emerging paradigm of Agentic AI, where Large Language Models (LLMs) and Reinforcement Learning (RL) converge to create intelligent, autonomous, and adaptive systems. It provides a unified theoretical foundation and connects it to practical implementation, offering readers a clear path from concept to execution. It will also provide an integrative approach of Agentic AI, ... Read more

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  • Beginning C for Arduino, Second Edition

    Learn C Programming for the Arduino

    by Jack Purdum ...
    Series series Professional and Applied Computing (R0)
    Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of ... Read more

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  • 2024 Yearbook Emerging Technologies in Learning

    Edited by Michael E. Auer, Dominik May ...
    Series series Intelligent Technologies and Robotics (R0)
    This book brings together global scholars to examine critical developments in education, from the integration of artificial intelligence (AI) in various educational contexts to the evolving relationship between on-campus, remote, and hybrid learning and the rise of digitally native learners. As educational paradigms shift rapidly in response to globalization, digitization, and technological ... Read more

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