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Top Series in United States

Showing 1 - 12 of 12 results for “jess tompkins”
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  • Play Like a Fangirl

    Creative Desire in Video Games

    Series series Playful Thinking
    How women and queer gamers express and elicit excitement, creativity, and desire in online gaming communities and beyond.How do cosplayers, modders, fan artists, fanfiction authors, and TikTok content creators build communities for marginalized and underserved fans of games? In Play Like a Fangirl, Kristine Ask, Ashley Guajardo, Tanja Sihvonen, and Jess Tompkins look at the collective efforts of ... Read more

    $21.99 USD

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  • The New Age of Sexism

    How AI and Emerging Technologies Are Reinventing Misogyny

    by Laura Bates ...
    "[An] eye-popping exposé." —Publishers Weekly, starred reviewMisogyny is being hardwired into our future. Can we stop it?We like to believe we're moving closer to equality, riding the wave of technological progress into a brighter, fairer future. But beneath the glossy surface of innovation lies a chilling truth: new technologies are not just failing to solve age-old inequalities—they're deepening ... Read more

    $11.59 USD

  • Memes in Digital Culture

    by Limor Shifman ...
    Series series The MIT Press Essential Knowledge series
    Taking “Gangnam Style” seriously: what Internet memes can tell us about digital culture.In December 2012, the exuberant video “Gangnam Style” became the first YouTube clip to be viewed more than one billion times. Thousands of its viewers responded by creating and posting their own variations of the video—“Mitt Romney Style,” “NASA Johnson Style,” “Egyptian Style,” and many others. “Gangnam Style” ... Read more

    $12.99 USD

  • Fan Fiction and Fan Communities in the Age of the Internet: New Essays

    New Essays

    Fans have been responding to literary works since the days of Homer's Odyssey and Euripedes' Medea. More recently, a number of science fiction, fantasy, media, and game works have found devoted fan followings. The advent of the Internet has brought these groups from relatively limited, face-to-face enterprises to easily accessible global communities, within which fan texts proliferate and are ... Read more

    $16.39 USD

  • The Equality Machine

    Harnessing Digital Technology for a Brighter, More Inclusive Future

    by Orly Lobel ...
    **AN ECONOMIST BEST BOOK OF 2022At a time when AI and digital platforms are under fire, Orly Lobel, a renowned tech policy scholar, defends technology as a powerful tool we can harness to achieve equality and a better future.**Much has been written about the challenges tech presents to equality and democracy. But we can either criticize big data and automation or steer it to do better. Lobel makes ... Read more

    $17.99 USD

  • Coming of Age in Second Life

    An Anthropologist Explores the Virtually Human

    Millions of people around the world today spend portions of their lives in online virtual worlds. Second Life is one of the largest of these virtual worlds. The residents of Second Life create communities, buy property and build homes, go to concerts, meet in bars, attend weddings and religious services, buy and sell virtual goods and services, find friendship, fall in love--the possibilities are ... Read more

    $23.09 USD

  • Fans, Bloggers, and Gamers

    Exploring Participatory Culture

    by Henry Jenkins ...
    Brings together the highlights of a decade and a half of groundbreaking research into the cultural life of media consumersHenry Jenkins's pioneering work in the early 1990s promoted the idea that fans are among the most active, creative, critically engaged, and socially connected consumers of popular culture and that they represent the vanguard of a new relationship with mass media. Though ... Read more

    $26.99 USD

  • The Videogame Industry Does Not Exist

    Why We Should Think Beyond Commercial Game Production

    by Brendan Keogh ...
    Understanding the precarious reality of videogame production beyond the corporate blockbuster studios of North America—with insights from 400+ game developers.The videogame industry, we're invariably told, is a multibillion-dollar, high-tech business conducted by large corporations in certain North American, European, and East Asian cities. But most videogames today, in fact, are made by small ... Read more

    $28.99 USD

  • Video Games Have Always Been Queer

    by Bo Ruberg ...
    Series Book 16 - Postmillennial Pop
    Argues for the queer potential of video gamesWhile popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include ... Read more

    $24.69 USD

  • From Beggars to Choosers: The WomenGamers.Com Experience

    In the past decade, the videogaming industry has grown immensely. The atmosphere for the next generation is notably very different today than it was back then. No longer do people question whether women play, but what they are playing. Gamer shame is dwindling, and the world is changing. This book,a compilation of articles from the WomenGamers.Com site, revels in the evolution of an industry. ... Read more

    $1.99 USD or Free with Kobo Plus

  • Communities of Play

    Emergent Cultures in Multiplayer Games and Virtual Worlds

    by Celia Pearce ...
    The odyssey of a group of “refugees” from a closed-down online game and an exploration of emergent fan cultures in virtual worlds.Play communities existed long before massively multiplayer online games; they have ranged from bridge clubs to sports leagues, from tabletop role-playing games to Civil War reenactments. With the emergence of digital networks, however, new varieties of adult play ... Read more

    $21.99 USD

  • Cyborg

    Series series The MIT Press Essential Knowledge series
    A concise introduction to cyborg theory that examines the way in which technology is situated, political, and embodied.This introduction to cyborg theory provides a critical vantage point for analyzing the claims around emerging technologies like automation, robots, and AI. Cyborg analyzes and reframes popular and scholarly conversations about cyborgs from the perspective of feminist cyborg theory ... Read more

    $13.99 USD