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“cameron mackness”

Showing 1 - 12 of 12 results for “cameron mackness”
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  • Beyond Virtual Production

    Integrating Production Technologies

    Beyond Virtual Production brings together a range of creative practice research projects that have been undertaken in The Void, an early-adopter university-based virtual production studio at Flinders University in South Australia.From a cross-disciplinary short virtual production film, to a VR simulation of the last 100 seconds of life of earth, to the live performance of the virtual band Big ... Read more

    Free

  • Fight Club 3 (Graphic Novel)

    A new movement has replaced Project Mayhem, and even Tyler Durden doesn't know how to play by these rules.Marla Singer is about to deliver her second child, but the daddy isn't her husband--it's Tyler, who's very invested in his heir, and the world he'll inherit, as Die Off Industries plots to fine-tune mankind.Bestselling novelist Chuck Palahniuk is back with his greatest creation, the sequel to ... Read more

    $19.99 USD

  • Fight Club 2 (Graphic Novel)

    Some imaginary friends never go away . . .Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won’t last long—the wife has seen to that. He’s back where he started, but this go-round he’s got more at stake than his own life. The time has arrived . . . Collects issues #1–#10 of the series.“Poignant and very funny.”—The Atlantic ... Read more

    $11.99 USD

  • Fight Club 2 (Graphic Novel)

    Fight Club 2 is available exclusively as a Graphic Novel!Some imaginary friends never go away . . .Ten years after starting Project Mayhem, he lives a mundane life. A kid, a wife. Pills to keep his destiny at bay. But it won't last long, the wife has seen to that. He's back where he started, but this go-round he's got more at stake than his own life.The time has arrived . . .Rize or Die.New York ... Read more

    $11.99 USD

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  • New Media

    A Critical Introduction

    New Media: A Critical Introduction is a comprehensive introduction to the culture, history, technologies and theories of new media. Written especially for students, the book considers the ways in which 'new media' really are new, assesses the claims that a media and technological revolution has taken place and formulates new ways for media studies to respond to new technologies.The authors ... Read more

    $87.99 USD

  • Media Analysis

    Understanding and Applying Media Theory

    Media Analysis, Understanding and Applying Media Theory assists upper secondary Media Studies students to learn and revise essential media studies content such as media language, context, representation, narrative theories, communication theories, values and ideologies, codes and conventions, and media terminology. Moreover, media influence and popular culture are discussed in rel... ... Read more

    $59.39 USD

  • The Emergence of the Digital Humanities

    The past decade has seen a profound shift in our collective understanding of the digital network. What was once understood to be a transcendent virtual reality is now experienced as a ubiquitous grid of data that we move through and interact with every day, raising new questions about the social, locative, embodied, and object-oriented nature of our experience in the networked world.In The ... Read more

    Free

  • Videogames

    by James Newman ...
    In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economically significant media forms. Newman’s volume considers how we might approach videogames as media texts to be read, experiences to be played and played with, systems and simulations to be decoded and interrogated, and performances to be captured, ... Read more

    $62.99 USD

  • Film: The Essential Study Guide

    Edited by Ruth Doughty, Deborah Shaw ...
    Providing a key resource to new students, Film: The Essential Study Guide introduces all the skills needed to succeed on a film studies course.This succinct, accessible guide covers key topics such as:Using the libraryOnline research and resourcesViewing skillsHow to watch and study foreign language filmsEssay writingPresentation skillsReferencing and plagiarismPractical Filmmaking</u... ... Read more

    $45.99 USD

  • Playing with Sound

    A Theory of Interacting with Sound and Music in Video Games

    by KC Collins ...
    An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games.In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and ... Read more

    $24.99 USD

  • Transmedia Television

    Audiences, New Media, and Daily Life

    Series series Comedia
    The early years of the twenty-first century have seen dramatic changes within the television industry. The development of the internet and mobile phone as platforms for content directly linked to television programming has offered a challenge to the television set’s status as the sole domestic access point to audio-visual dramatic content. Viewers can engage with ‘television’ without ever turning ... Read more

    $72.99 USD

  • Digital Art (Fourth) (World of Art)

    Series Book 0 - World of Art
    The fourth edition of the essential introduction to digital art, one of contemporary art’s most exciting and dynamic forms of practice.Digital art, along with the technological developments of its medium, has rapidly evolved from the "digital revolution" into the social media era and then to the postdigital and post-Internet landscape. This new, expanded edition of Christiane Paul’s acclaimed book ... Read more

    $15.19 USD